I served as an instructor of “Principles of Visual Design” at Georgia Tech. This course is designed for first-time design learners at an undergraduate level, mostly for Computational Media major students. I give lectures on visual design theories and techniques, create various assignments for practicing design skills, and critique students’ works and key related readings. The projects in this class cover from basic composition/color/layout practices to advanced production. Below are several examples of the students’ work (with their permission).
Brand/Corporate Identity Design
Design a pictorial logo set and applications for an imaginative brand or company, or redesign for a current one. From drawing a pictorial logo, to making applications using the designed logo, and to designing a booklet, students practice a holistic process of advanced design production.
Poster Following Historical Design Trends
Design an event poster whose visual aesthetics must follow or be inspired by one of the traditions of poster design in the 20th century history: Art Nouveau, Soviet Propaganda (Russian Constructivism), Art Deco, American Kitsch, International Typographic Style (Swiss Style), and Psychedelic style. Some of students’ works have a set of two posters that have a consistent visual theme and plan but are varied in sub visual elements such as colors, layout, and photographic images.
Physical Assemblage for Celebrity Caricature
Make a caricature of a celebrity with hand-drawing and physical objects. Students practice how to exaggerate charateristic parts of the chosen celebrity through collage considering the encoded meanings in the physical objects.
Create an image of infogrpahics that includes different types of data visualization, diagram, and table. Students practice how to organize information and visualize data for the effective communication, argument and even persuasion, focusing on both logical organization of information and visual aesthetics.